Turtle geometry: The computer as a medium for exploring mathematics. Andrea diSessa, Harold Abelson

Turtle geometry: The computer as a medium for exploring mathematics


Turtle.geometry.The.computer.as.a.medium.for.exploring.mathematics.pdf
ISBN: 0262010631,9780262010634 | 496 pages | 13 Mb


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Turtle geometry: The computer as a medium for exploring mathematics Andrea diSessa, Harold Abelson
Publisher: MIT




Turtle geometry: The computer as a medium for exploring mathematics by Andrea diSessa, Harold Abelson. Related things (but simpler) were explained also in the really nice "Turtle Geometry. The Computer as a Medium for Exploring Mathematics", by Harold Abelson and Andrea diSessa (I have a rare Italian translation too). The goal of the project was to build on students' knowledge of turtle geometry (learnt, perhaps from Logo) and to use Python's turtle graphics to give a turtle the ability to navigate a maze. Tags:Turtle Geometry: The Computer as a Medium for Exploring Mathematics, tutorials, pdf, djvu, chm, epub, ebook, book, torrent, downloads, rapidshare, filesonic, hotfile, fileserve. Recently, I read again the book Turtle Geometry: The Computer as a Medium for Exploring Mathematics by Harold Abelson and Andrea diSessa. Then I used the Turtle Geometry: Computations as a Medium for Exploring Mathematics. Turtle geometry: The computer as a medium for exploring mathematics download pdf. In this first example, I ordered a GEOOBJECT object type, which is similar to a Papert's 'Geometry Turtle', with the shape of a plane. Turtle Geometry: The Computer As a Medium for Exploring. Harold Abelson and Andrea DiSessa. Although dated in the 1980s, it is still one of my favorite books. The Computer as a Medium for Exploring Mathematics. This means giving the turtle the ability to tell where the maze is, as well as working out some algorithm Turtle Geometry: The Computer as a Medium for Exploring Mathematics. The author uses Logo's turtle graphics as a way of exploring the properties of geometric space.